Rush Feywild

A young razorclaw shifter druid, morose in nature and loyal opposition to the gods.

Description:

====== Created Using Wizards of the Coast D&D Character Builder ====== Rush Feywild, level 4 Razorclaw Shifter, Druid Build: Predator Druid Primal Aspect: Primal Predator Birth – Among Another Race: Among Another Race (Elf) Background: Birth – Among Another Race, Geography – Mountains, Geography – Forest (Among Another Race (Elf))

FINAL ABILITY SCORES Str 10, Con 12, Dex 19, Int 10, Wis 19, Cha 8.

STARTING ABILITY SCORES Str 10, Con 11, Dex 16, Int 10, Wis 17, Cha 8.

AC: 20 Fort: 13 Reflex: 17 Will: 17 HP: 39 Surges: 8 Surge Value: 9

TRAINED SKILLS Nature +11, Arcana +7, Heal +11, Perception +13

UNTRAINED SKILLS Acrobatics +7, Bluff +1, Diplomacy +1, Dungeoneering +6, Endurance +2, History +2, Insight +6, Intimidate +1, Religion +2, Stealth +7, Streetwise +1, Thievery +5, Athletics +1

FEATS Druid: Ritual Caster Level 1: Primal Fury Level 2: Distant Advantage Level 4: Improved Initiative

POWERS Druid at-will 1: Grasping Claws (retrained to Chill Wind at Level 3) Druid at-will 1: Storm Spike Druid at-will 1: Pounce Druid encounter 1: Darting Bite Druid daily 1: Faerie Fire Druid utility 2: Nature Sense Druid encounter 3: Call Lightning

ITEMS Adventurer’s Kit, Dagger (10), Ritual Book, Bloodhunter Totem +1, Hunter’s Flint (heroic tier), Pouncing Beast Hide Armor +1 RITUALS Animal Messenger, Explorer’s Fire, Comprehend Language ====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

Bio:

Rush Feywild

Campaign of Errors Overdrive